Talk to anyone working in virtual reality and they’re bound to complain about how difficult it is to find new VR experiences, how they’re tired of downloading app after app after app, and how maddening it is that so much content launches exclusively on Rift, only on Steam VR, or specifically for Windows MR.

That’s why I’m a huge fan of WebVR, or the ability to experience VR within your browser.

This makes it significantly easier to hop into VR experiences regardless of the headset you have and without having to download a new app for each experience. It also makes it easier to publish a VR experience without having to publish to each and every platform. Yay!

But what form WebVR takes on will depend. Here are a few ideas of what WebVR might look like.